Blender

OpenExr notes – Tears of Steel – Blender Production notes

Notes:

OpenEXR half float files, in [16-bit] 4096 x 2160 pixels.
Pictures have been shot using the (4k native sensor) fantastic Sony F65 camera.
The raw files were converted with Sony software to OpenEXR, using ACES color.
We then converted these with OpenColorIO to Rec709 “scene linear” which we further used for the movie pipeline.

Source:  Click here   OpenEXR