Finally got the free Pixar Renderman 19 non-commercial version [click here for the software] installed and working on Maya 2015 as shown below. It took a while for those of us who subscribed to the waiting list to get this software, its about 1Gb for the windows version, and installation requires a login registered with …
Render of mountains, using a CGTrader 107Mb cycles model. Click here for the high resolution version.
Exploring Modo, using a scan from Test24 3D Scan store – click here. Below are screenshots. Next step will be trying out Pixar’s Renderman using an article from 3d World Dec 2014 article by Harsh Agrawal. Click here for source files link. Click here to download the 40mb render file.
Ran this benchmark blend which you can get from this link. Below is my result, using: LinuxMint 17 OS Linux 3.13.0-24-generic, Intel i7-2600k 3.4Ghz 8Core 32Gb 2 x GTX560Ti [GPU not used] Render time: 1:47:47:14 Memory 6986.53Mb Peak Memory 7082.46Mb Click here for the original output renders
Click on this link for some interesting videos shot by Robert using the Canon 60D DSLR
Depth of Field Blender Cycles Render
Render in Blender using Cycles, using “Faked Cycles Volumes and Absorbing Liquids/Glass” by BroadStu Released. Sample value – 1000 Render time 28 minutes, PNG file 6Mb, uploaded web friendly version below.
Welcome to mbah360.com!
I attended the 2006 event in Seattle, WA – learning about building super computers using Windows Computing Cluster, Rocks [Linux] etc and various applications of super computing / high performance computing which include designing the new Boeing Dreamliner 787, health and weather forecasting etc, crunching tons of seismic research data etc. Here is the link. …