Trying out BlenderFlip Fluids – currently baking below lighthouse.blend sample file, 2-3 days so far, about 10 hours go go and 89Gb cache space used up!
Final space cost and rendered frame one, as of 5/29 6am [frame 0 rendered in 2.5 mins]
After 60 frames l got….
Updates 5/30
Some Log entries:
28-May-2018 23h12m33s COMPLETE Update Marker Particle Velocities
28-May-2018 23h12m33s BEGIN Delete Saved Velocity Field
28-May-2018 23h12m33s COMPLETE Delete Saved Velocity Field
28-May-2018 23h12m33s BEGIN Advect Marker Particles
28-May-2018 23h12m55s COMPLETE Advect Marker Particles
28-May-2018 23h12m55s BEGIN Update Fluid Objects
28-May-2018 23h12m55s COMPLETE Update Fluid Objects
So far l have only been able to render up to 149 frames, then l get a cuda out of memory crash. I use both a GTX970 with 4Gb and a GTX1080 with 8Gb, l’ve tried with both and with each cards. Will keep you updated, meanwhile heres a render of the 149 frames